Icelandic Institute for Intelligent Machines

Iceland's first independent research institute for artificial intelligence, robotics and simulation. Fusing leading forces of academia & industry, we foster exchange of ideas, inventions and brainpower.

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Aldin Interviewed About Virtual Reality in Morgunbladid
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IIIM spin-off company Aldin Dynamics has been working in the field of virtual reality for over a year now, haven most recently announced that they are working on a game for Gear VR — a mobile head-mounted display that Samsung is creating with Oculus VR. Morgunbladid recently published a video interview, discussing Aldin’s successes so far and the growing consumer VR industry.

Featured projects

Threadneedle

Threadneedle is a simulation framework developed to explore the behavior of the banking system. We are aiming to reproduce the behavior of banking systems using the Basel 2 and 3 Regulatory frameworks, as well as local Icelandic regulations, as exactly as possible. The framework uses full double-entry bookkeeping for all transactions performed within the banking […]

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Advanced Machine Learning for Multiple Tasks

IIIM is working to advance the development of state-of-the-art machine learning techniques to solve hard problems in artificial intelligence research, particularly with respect to scaling reinforcement learning to larger and more complex problems of the kind that will be faced by next-generation learning systems. Humans learn many things at once. Children learn to walk and […]

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LivingShadows

Have you ever wondered what would happen if your shadow had a life of its own? The LivingShadows program scans a person and transforms it into an interactive figure. Rather than being a mere projection, it is its own entity. The shadows act independently so that people can interact with their own shadows, and their shadows can interact with other shadows.

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Impulsion Engine

Impulsion is a software platform developed to explore new concepts in social AI for lifelike interactive characters. We strive to improve virtual characters’ behaviors by making them act more realistically in social simulations. The platform represents a social AI engine that applies novel solutions to various types of interactive simulations and game environments. “Body language, […]

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