Developments and research within the field of artificial intelligence (AI) have been discussed greatly in recent times, especially in the context of how the developments affect modern society and its foundations.
While participating in a newscast program, Spegillinn, on Icelandic radio, Dr. Kristinn R. Thórisson shared his views and expertise in AI where he said that Iceland is in the frontline of developing a machine capable of independent thinking. Continue reading Fact or Fiction: The Perils of the Path to Artificial Intelligence
Dr. Kristinn R. Thórisson gave a talk on Artificial General Intelligence at IIIM’s and CADIA’s AI festival where he emphasised that truly intelligent systems will not be anything like the software we know today, for at least two reasons: Today’s software cannot “figure stuff out for itself” and it has no “life of its own” — since, whenever its environment changes even slightly, it relies completely and utterly on its designers to make things right. Continue reading Towards True AI: Artificial General Intelligence (Video from AI Festival 2014)
Icelandic TV show Landinn visited Kristinn R. Thórisson at IIIM headquarters in Nauthólsvík to gain insight into the Humanobs project. Dr. The international research group, led by Dr. Thórisson, developed a computer that can learn continuously in real-time, replicating human learning as closely as possible.
Continue reading Humanobs and Kristinn R. Thórisson in Landinn
Dr. Julius Togelius gave a talk on the challenges of general video game playing at IIIM’s and CADIA’s AI Festival. AI agents have been developed for a large number of games, but being able to play a single game well does not mean that an agent possesses any general intelligence. An agent that plays Pac-Man well could probably not play Super Mario Bros. A human player would, after learning to play 2D arcade games in general, quickly learn the specifics of each game. Continue reading The Challenges of General Video Game Playing (Video from AI Festival 2014)